Welcome to 1 Up. This is a fansite and fanlisting for the Super Mario Brothers video game series. The Super Mario Brothers series includes three games that were originally released on the Nintendo Entertainment System (NES): Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3. It also includes Super Mario Bros: The Lost Levels!
This fanlisting was last updated on December 31, 2011. We have 278 fans listed with 0 pending! This site is listed in the Games category at The Fanlistings Network. I am proud to have run this fanlisting since December 08, 2005!
To navigate this site, use the menu above. News and updates about this site and Super Mario Brothers are listed below. If you have any problems with the site, please be sure to contact me!
Super Mario Bros in the style of Grand Theft Auto
Want to see what Super Mario Brothers might look like in the style of Grand Theft Auto? Check out this fantastic video below!
You can read a quick article about the video here!
“The original NES is classic,” he said. “It was a staple of my childhood and still brings back old feelings and memories. Its simplicity is untouchable. You can’t beat a 2-button controller and blowing in a cartridge to make it work.”
At age 31, Bishop said nothing is better than firing up the NES with friends for a trip down nostalgia lane. And he isn’t the only adult who likes to travel down memory lane. Hill compares the NES to an antique store, where one sees items from childhood. Playing the game, is a refreshing past time, reminding Hill of the difference between now and then.
“When you were younger, problems didn’t exist,” she said.
GodisaGeek.com lists their 10 favorite NES games and Super Mario Brothers 3 makes the list at #1! Here’s an excerpt:
Mario 3 however, took everything that was enjoyable about the original game and expanded upon it. More powerups: the hammer bros. suit, frog suit and racoon suit for example, allowed for hammer throwing, swimming and even flying.
The new skills opened up a whole host of different opportunities in level design. Levels became intricate, with many more hidden areas and shortcuts than in previous games in the series. Map screens connected levels for the first time as well – which introduced minigames whereby additional powerups could be obtained. The ability to store items you pick up throughout the game and choose when to activate them on the map screen, enabled forward-planning so players could choose the best powerup for the correct stage.
Graphics took on a more cartoon style, leaving the pixel art behind and giving more room for characterisation on both friends and enemies. Music and sound effects from this title have become so iconic that everyone who has ever played a Mario game has heard almost everything there is to hear in this game.